Warning: Spoilers for Green Lantern #15 ahead!batman He is known for two key principles: he doesn’t kill, and he always has a gadget or plan for any occasion. Both of these principles are put to the test when the deadliest Batmobile in the entire Batman franchise makes its first appearance in comic continuity.
Green Lantern steals an experimental battleplane to enter Waller’s Hall of Order green lantern #15 Jeremy Adams, Fernando Passarin, Eclair Albert, Romulo Fajardo, Jr., and Dave Sharp. When Hal Jordan discovers that the “Batwolf” plane does not provide actual attack orders, he chooses to breach the facility instead. The plane’s reserve Batmobile launches directly into the building.
This Batmobile has a very distinctive design, featuring a mounted “EMP cannon“The top of that The heavily armed Batmobile immediately calls to mind Batman: Arkham Knight video games
The Arkham franchise’s Batmobile returns after nine years
And it’s all thanks to Green Lantern
Released in 2015, Batman: Arkham Knight The third game in Rocksteady’s highly successful “Arkhamverse” franchise. While making minor appearances in previous games, the Batmobile was heavily promoted as one Arkham KnightIts main features will be used in puzzle solving, battle sequences and transportation.
However, players soon noticed that the Batmobile’s numerous weaponized features often broke rather than enhanced the immersion of playing as Batman – for example, an “electric field” prevented enemy NPCs from directly touching the Batmobile, but it did not prevent players. Effectively run over enemies and “knock them out.”
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Arkham KnightIts Batmobile can be piloted like a tank to take out enemy vehicles (with the quick explanation that all enemies are unmanned drones). When fully upgraded, this version of the Batmobile boasts anti-tank guns, armor-piercing cannons, guided missiles and an EMP projector. Unfortunately, Batmobile’s gameplay was relatively slow and clunky in comparison arkham The game’s trademark stealth and action sequences. This, combined with the dissonance between Batman’s supposedly nonlethal approach and the plethora of weapons from this tank-like Batmobile, quickly elevated the game’s main vehicle to meme status.
The Arkhamverse’s Batmobile is the perfect over-the-top vehicle
For an over-the-top heist
Just like in the Arkhamverse, green lantern #15 quickly tries and claims that the Batmobile is still a “nonlethal” vehicle (and makes a big deal of implying that the Batwolf-model Batplane has no lethal offensive capabilities). Then the cannon that comes out is a “EMP Cannon,“And the gang of thugs it shoots at are clearly depicted as mechanized drones. This approach is similar to how the Arkhamverse treats the Batmobile. It’s an easy leap to declare this Batmobile model to be the same as its Arkhamverse counterpart.
No other version of the Batmobile combines speed, power and technology to create a devastating war machine like its Arkhamverse iteration.
The Batmobile has taken many forms over the years, from a sleek, elongated racer to a rough and ready tumbler. Dark Knight film trilogy. Across all incarnations, however, no other version of the Batmobile combines speed, power and technology to create a war machine as devastating as its Arkhamverse iteration. this supreme power The tie-in issue marks the Arkhamverse Batmobile’s first entry into the comic book canon — but if anything can help break Amanda Waller’s hold on the DCU, it’s Batman’s The most over-the-top ride ever.
green lantern #15 Available now from DC Comics.