A recent job listing for Warner Bros. and Monolith Productions’ Wonder Woman game hints at the possibility of live service game elements.

The job listing recently appeared on Monolith’s website (via Wccftech), and notes the studio is looking for a Lead Software Engineer for gameplay on the title.

Among the many responsibilities of the role, which includes things like helping to “deliver a superhero experience as epic as Wonder Woman herself”, the listing says that having “experience helping maintain a live software product or game” is one of the bonuses they’re looking for.

Warner Bros. looking to turn games into live service titles

The description quickly led fans to thinking that the game will incorporate some sort of live service aspects into it. The discovery also comes right on the heels of Warner Bros. CEO David Zaslav noting that the company was looking to turn its bigger gaming franchises into live service titles, in an effort to drive monetization.

“Our focus is on transforming our biggest franchises from largely console and PC based with three-four year release schedules to include more always-on gameplay through live services, multiplatform, and free-to-play extensions with the goal to have more players spending more time on more platforms,” Zaslav said (transcript via SeekingAlpha). “Ultimately, we want to drive engagement and monetization of longer cycles and at higher levels.”

Despite plenty of player criticism, there will also be live service features in the upcoming Suicide Squad: Kill The Justice League. These will include a Battle Pass and further live service post-launch content, although further details on this will be revealed in later installments of the Suicide Squad Insider video series.

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